Release
Q: When will Good Company be released?
A: Good Company enters Early Access on March, 31st 2020 and is available on
Steam,
Epic Games Store, and
GOG. The release date of the Final Version will be most probably in early 2022.
Q: How much will it cost?
A: The Early Access price is 22.99 € ($24.99 / £19.99).
Q: Will the game be released in my prefered language?
A: On Early Access launch you can play Good Company in 8 different languages: English, German, French, Spanish, Russian, Simplified Chinese, Japanese, and Brazilian Portuguese. During Early Access, we might add more languages, but there are no details about that, yet.
Q: Can I play Good Company on Linux / Mac?
A: We would love to bring Good Company to Linux & Mac, as well. Even though we can't offer these versions on Early Access launch, we will look into this by the end of the Early Access phase.
Features
Q: How about mod support?
A: Since Good Company would greatly benefit from a creative modding community, we had mod support in mind early on. However, this feature needs to be postponed for the time being so we have more capacities for content with higher priority. We're happy to reconsider modding after the final release, though.
Q: I love robots! But will I be able to build other products, too?
A: With Good Company we want to bring you a tycoon game with an interesting theme. Right from the start we found the idea of inventing technology gadgets in your garage and working your way up to building exciting robots very intriguing. And we hope, you do, too!
Q: Does the game offer some kind of story?
A: While the most important story is the one you are creating yourself by building up and leading your company your way, we also have implemented a narrative development in the Campaign Mode. You will get to visit individual locations, meet lovely characters and even be able to enjoy some self-contained 'mini-quests' in the form of challenges.
Q: Can I play Good Company together with my friends?
A: We have already started working on and testing a basic cooperative multiplayer mode. However, to ensure a stable and fun coop experience, we will still have to work on this, so it's not implemented for Early Access launch. We also have discussed a competitive multiplayer mode, which will require even more work. We will keep you posted about this during Early Access.
Q: So, what features do you plan to implement during Early Access?
A: There will be a lot more stuff being added to the game. We have created a
Roadmap as an overview for things to come. That being said, if our community comes up with great ideas or important issues, we might be addressing these too, if possible.
Misc
Q: Is Good Company recommended for experienced simulation players only?
A: The game already offers a great complexity in regards to managing employees, optimizing production processes, and tackling the markets. During Early Access we will add even more depth. We want to make Good Company as accessible as possible for many players by providing an extensive in-game manual and a flexible onboarding process in the Campaign mode. However, a solid experience of the genre, as well as curiosity and patience to experiment a lot, are recommended.
Q: How can I support you besides buying the game?
A: The best support for us is an invested community! Follow us on social media, and give us feedback about your play-session or even while watching other streaming their play-sessions. Spread the word and give us honest and constructive feedback!